![]() Select your preferred language and click on “Next” until you are taken to the installation type.Click on it and ignore “Error” as the installation page opens.Go to the location you Downloaded SWTOR installation file ( exe).Choose the option to run the file in a virtual driveĪfter the successful configuration of Wine on PlayOnMac, you can proceed with SWTOR installation.Select Windows 10 on the Windows version dropdown menu.Click on the dropdown menu, on the Video memory size and pick the number that matches the size of your graphic drive’s memory.After the installation, move to the Display bar.If it fails to install on your first try, keep trying. After creating the virtual drive, return to the configuration page and open the drive you just created.Give your Virtual drive any name you want.Select the 2.20 Wine version option from the list on your screen and hit “Next”.Select the 32 bits Windows installation type.Click “Next”, then you will be welcomed by a new display.Click on the “New” bar at the bottom left corner of your screen.Hit the “Configure” bar on the PlayOnMac menu after the download has been completed.From the Wine version tab (x86), hit 2.20-staging, then move it to the right, so PlayOnMac will download your selected version.On PlayOnMac menu, go to the top bar and select “Tools”, then manage Wine versions.Start by Downloading SWTOR installer from this Link.Follow the steps below to download your favourite Star Wars game: Configuration of Wine on PlayOnMac Though the download process may take more time than normal, it is very easy and is certain to create a platform to enjoy SWTOR and other Windows supported games and applications. Target directory does not need to be the root of a filesystem, but it's otherwise similar to above instructions using mount.For this article, we will be using Wine through PlayOnMac, to download and install SWTOR on Mac. (Linux only) Use mount -bind instead of mount.To make it permanent, add mount instructions to /etc/fstab The target directory should be the root directory of a new filesystem, and instead of creating a symlink, create a directory and use it as a mount point for the new filesystem. Move specific virtual drives ~/.PlayOnLinux/wineprefix/PrefixName instead This will give you more flexibility, but this can only be done after they've been created, and removal from PlayOnLinux may just remove the symlink, not the remote virtual drive, so keep in mind that creation and removal of virtual drives won't be fully automatic any longer if you go that path. ![]() Move ~/.PlayOnLinux/wineprefix instead of ~/.PlayOnLinux if you prefer moving around only the virtual drives (not installed Wine versions, resource files, temporary directory, etc.).Variants (more advanced, and not detailed here): $ ln -s /mnt/extradisk/mysecondhome/.PlayOnLinux ~/.PlayOnLinux Example say you moved ~/.PlayOnLinux to /mnt/extradisk/mysecondhome/.PlayOnLinux. Put a symlink where the source was, pointing to the new location.Once you're confident the files have been moved over, rm -rf the source directory:.(using tar, cpio, and other *nix-ish backup software should do, if you prefer using those). $ cp -av ~/.PlayOnLinux /mnt/extradisk/mysecondhome/ Use GNU's cp -a Say you want to move PlayOnLinux's files inside /mnt/extradisk/mysecondhome/, type.Copy then remove will give you some extra safety, so I suggest: Move ~/.PlayOnLinux to the target filesystem, using some tool that, again, preserves all POSIX filesystem semantics.Doing some backups at that point can't hurt.FAT and NTFS will not work using this method. The filesystem type used for the drive should support POSIX semantics (file rights, symlinks.) for Wine to work correctly: ext2, ext3, ext4, btrfs, reiserfs, xfs, jfs, etc. ![]() ![]()
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